I like the command line and a text editor myself. Just set the file properties
to executable and add the #!/usr/bin/python path to the top of each executable.
Idle and VIdle are very usable too. Of course, I'm using Linux.
HTH,
A. Jorge Garcia
http://shadowfaxrant.blogspot.comĀ
Sent from my Verizon Wireless 4G LTE smartphone
-------- Original message --------
From: roberto <robert...@gmail.com>
Date: 12/10/2014 1:14 PM (GMT-05:00)
To: "edu-sig@python.org" <Edu-sig@python.org>
Subject: Re: [Edu-sig] Recommendation for editor+console or IDE for teaching
beginners
Why don't you try cloud.sagemath.com? or https://trinket.io/
They both let your students work at a distance and collaborate with you.
Hope this helps.
On Wed, Dec 10, 2014 at 4:47 PM, Christian Mascher <christian.masc...@gmx.de>
wrote:
Hi Andre,
I would really like some advice based on practical experience teaching
beginners.
I personally would stick with Idle. There was a time, when it was problematic
under MacOS because tkinter was missing there - but those days are over.
As an all-platform, _already (battery-) included_ editor, Idle is simple but
pretty good. There is not much you have to explain which concerns the ide.
Most of the problems of beginners in Idle (and I always use idle in class,
apart from reeborg) are not very idle-specific (indentation, copy and paste in
console-mode, miximg tabs and spaces, saving, importing).
You will have to explain the difference between programming at the prompt or in
a file, but you would have to explain similar things in other ide's as well.
If you want to keep it safe and simple, write programs with Idle only in files
(File->New File, and run them with F5). Most technical problems arise when
using the live-prompt (session-saving is useless).
Some students used idle and pygame together some years ago with no problems.
1. Use IDLE. Free, part of the standard distribution. I never used it
very much myself and I keep reading about how tricky it can be to set up
properly for beginners - mostly, I gathered, due to path problems on
Windows. There is a proposal to make it better (
https://github.com/asweigart/idle-reimagined/wiki) but it is doubtful it
will be realized soon enough (or at all) to make it worthwhile waiting for
it.
I haven't encountered path problems with idle recently (about since the
introduction of Windows XP and python msi-installers ...)
When Pygame is installed Python has got to find it, but that shouldn't be a
concern of Idle.
Having to install only two things (check for the python dependency of the
pygame-version first!) would be my choice.
Cheers,
Christian
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Roberto
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