On Friday, February 23, 2018, Blake <blakeel...@gmail.com> wrote:

> The programs / code examples you all have proposed look great.
>
> Perry, I think your idea to teach Bayesian statistics to 6-8th graders
> sounds great!
>
> Just wanted to chime in on a different angle of this: the relevance of the
> problem(s) that you address.
>
> Here is a video of one of my former high school teachers explaining how he
> teaches reasoning, skepticism, and using probability in the real world.
> https://www.youtube.com/watch?v=z2HWE6qQ2kI
>
> He gives an example of using Bayes Rule which could be a great example for
> you to use, Perry. And he shows how you can intuitively, visually
> understand what Bayes Rule tells us for that example, without having to go
> through the calculations.
>
>
> At the end of that video, he gives a curriculum overview for a year-long
> course he has developed, called "Human Reasoning", which is about thinking
> in the real world. I would love to see more people teach the way he does!
>
>
> Curious if people have other examples of this kind of thing, or have ideas
> of how to use computer simulations specifically for teaching this
> real-world-focused perspective on mathematics.
>

https://www.khanacademy.org/math/statistics-probability

https://github.com/jupyter/jupyter/wiki/a-gallery-of-interesting-jupyter-notebooks#machine-learning-statistics-and-probability

http://camdavidsonpilon.github.io/Probabilistic-Programming-and-Bayesian-Methods-for-Hackers/



>
>
> --
> Blake Elias
>
> On Fri, Feb 23, 2018 at 2:44 PM, Wes Turner <wes.tur...@gmail.com> wrote:
>
>> "Seeing Theory: A visual introduction to probability and statistics"
>> http://students.brown.edu/seeing-theory/
>> https://github.com/seeingtheory/Seeing-Theory
>>
>> These are JavaScript widgets, so not Python but great visual examples
>> that could be implemented with ipywidgets and some JS.
>>
>> explorable.es has a whole catalog of these:
>> http://explorabl.es/math/
>>
>> Think Stats 2nd edition is free:
>> http://greenteapress.com/wp/think-stats-2e/
>>
>> The source is also free:
>> https://github.com/AllenDowney/ThinkStats2
>> https://github.com/AllenDowney/ThinkStats2/blob/master/code/
>> chap01ex.ipynb
>> https://nbviewer.jupyter.org/github/AllenDowney/ThinkStats2/
>> tree/master/code/
>>
>>
>> On Friday, February 23, 2018, kirby urner <kirby.ur...@gmail.com> wrote:
>>
>>> I'm a big fan of Galton Boards:
>>>
>>> https://youtu.be/3m4bxse2JEQ  (lots more on Youtube)
>>>
>>> Python + Dice idea = Simple Code
>>>
>>> http://www.pythonforbeginners.com/code-snippets-source-code/
>>> game-rolling-the-dice/
>>>
>>> I'd introduce the idea that 1 die = Uniform Probability but 2+ dice =
>>> Binomial distribution (because there are more ways to roll some numbers,
>>> e.g. 7 than others, e.g. 12).
>>>
>>> A Python generator for Pascal's Triangle (= Binomial Distribution):
>>>
>>> def pascal():
>>>     row = [1]
>>>     while True:
>>>         yield row
>>>         row = [i+j for i,j in zip([0]+row, row+[0])]
>>>
>>>
>>> gen = pascal()
>>>
>>> for _ in range(10):
>>>     print(next(gen))
>>>
>>> [1]
>>> [1, 1]
>>> [1, 2, 1]
>>> [1, 3, 3, 1]
>>> [1, 4, 6, 4, 1]
>>> [1, 5, 10, 10, 5, 1]
>>> [1, 6, 15, 20, 15, 6, 1]
>>> [1, 7, 21, 35, 35, 21, 7, 1]
>>> [1, 8, 28, 56, 70, 56, 28, 8, 1]
>>> [1, 9, 36, 84, 126, 126, 84, 36, 9, 1]
>>>
>>> Kirby
>>>
>>>
>>> On Tue, Feb 20, 2018 at 6:12 PM, Perry Grossman <
>>> perrygrossman2...@gmail.com> wrote:
>>>
>>>> I am thinking of doing a simplified interactive presentation on
>>>> probability and Bayesian statistics for my kids' elementary school.
>>>> I think it would probably be best for 6-8th graders, but there might be
>>>> ways to do this for younger students.
>>>> I'd like to run some Python code to show probability distributions and
>>>> statistics.
>>>>
>>>> I am thinking of simplified examples from these works:
>>>>
>>>> Maybe the dice problem, or the cookie problem here:
>>>> Allen Downey - Bayesian statistics made simple - PyCon 2016
>>>> <https://youtu.be/TpgiFIGXcT4?t=1741>
>>>>
>>>> A friend also suggested doing an analysis of how many cards (e.g.
>>>> pokemon) that one might need to buy to colleft the whole set.
>>>>
>>>> Any suggestions on how to make this manageable approachable for kids?
>>>>
>>>> Perry
>>>>
>>>> PS:  right now I'm going through Allen Downey's tutorial on Bayesian
>>>>> stats
>>>>> using the above mentioned tools, from Pycon 2016:
>>>>> https://youtu.be/TpgiFIGXcT4
>>>>> I attended this conference, but didn't manage to make this tutorial.
>>>>>
>>>>> [1]  I've shared this before, still relevant:
>>>>> https://medium.com/@kirbyurner/is-code-school-the-new-high-s
>>>>> chool-30a8874170b
>>>>>
>>>>> Also this blog post:
>>>>> http://mybizmo.blogspot.com/2018/02/magic-squares.html
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