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TOP STORIES FOR FRIDAY, NOVEMBER 05, 2004
  Former Student Charged in University Hacking Case
  MPAA to Begin File-Trading Lawsuits
  Using Video Games to Improve Athletic Performance
  IBM Retakes Lead in Supercomputing Speed Race


FORMER STUDENT CHARGED IN UNIVERSITY HACKING CASE
A former student at the University of Texas (UT) has been indicted on
charges of hacking into the university's computer system and accessing
sensitive information on more than 37,000 students, faculty, and staff.
Christopher Andrew Phillips, who is currently studying computer science
at the University of Houston, used an application that randomly entered
Social Security numbers into UT's network at the rate of about 72,000
per hour. Although Phillips is not charged with illegally using any of
the information he obtained, a federal grand jury returned a four-count
indictment against him for fraud and the intent to defraud. UT spent
$167,000 dealing with the security breach, and, according to the
indictment, UT computer officials had previously had trouble with
Phillips. Phillips's attorney described him as "a nice young man" who
had no intention of doing anything harmful with the information he
accessed.
Houston Chronicle, 5 November 2004
http://www.chron.com/cs/CDA/ssistory.mpl/metropolitan/2885316

MPAA TO BEGIN FILE-TRADING LAWSUITS
Executives from the movie industry hope that legal action will curtail
illegal movie downloads before they rival illegal music downloads. The
Motion Picture Association of America (MPAA), which represents the
seven largest movie studios, said it will begin filing lawsuits against
individuals is accuses of illegally trading movie files. Dan Glickman,
president of the MPAA, said members of the movie industry believe that
the recording industry waited until the problem had grown excessively
large before it began its campaign of lawsuits against individuals. So
far, the recording industry has filed more than 6,000 suits, though
observers differ in their opinions of whether the strategy has been
successful in discouraging illegal music sharing. Current technology
does not allow for quick downloading of movies--a typical film can take
two hours to download on a fast connection--and the quality of pirated
movies is often low. Still, executives said the movie industry will
benefit from sending a strong signal now, before the problem is severe,
that copyright violations for movies will not be tolerated.
New York Times, 5 November 2004 (registration req'd)
http://www.nytimes.com/2004/11/05/business/media/05film.html

USING VIDEO GAMES TO IMPROVE ATHLETIC PERFORMANCE
Athletes at a number of colleges and universities are testing an
application called IntelliGym designed to improve athletic performance
through video games. Daniel Gopher, the research supervisor at the
company that developed IntelliGym, is known for his work in training
Israeli fighter pilots in the 1980s with video simulations. Cadets in
that program reportedly "performed significantly better" than others
who did not train with the computer games, and Gopher has applied the
same ideas to sports. Basketball players at the University of Memphis
are testing the IntelliGym program, which does not simulate basketball
but purportedly develops decision-making and visual skills applicable
to the game. IntelliGym endeavors to train players to keep track of
several things happening at one time, to discern patterns among moving
objects, and to make fast decisions.
San Jose Mercury News, 4 November 2004
http://www.siliconvalley.com/mld/siliconvalley/10099990.htm

IBM RETAKES LEAD IN SUPERCOMPUTING SPEED RACE
In the recently heated-up battle for the fastest supercomputer, IBM's
Blue Gene/L has set another new mark. The as-yet incomplete system,
being installed at the Lawrence Livermore National Laboratory, was able
to process 70.72 trillion calculations per second. Next week, a group
of university computer scientists that maintains the Top500 project is
expected to unveil its list of the 500 fastest computers. For several
years, the Earth Simulator in Japan has held the top spot, but that
machine's speed has been surpassed several times in recent weeks by
supercomputers including a NASA system built by Silicon Graphics and
also by an earlier test of the Blue Gene/L machine. Newer
supercomputers typically achieve their improved performance with
substantially lower energy requirements. When finished, the Blue Gene/L
computer will be used by the U.S. Department of Energy to study a range
of issues including how nuclear weapons age.
Washington Post, 4 November 2004 (registration req'd)
http://www.washingtonpost.com/wp-dyn/articles/A26407-2004Nov4.html

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