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TOP STORIES FOR MONDAY, MARCH 13, 2006
  Program Teaches High Schoolers About Computer Security
  Carnegie Mellon to Use Sims for Alice Software
  Maryland Researchers Unveil DRM Technology
  New Google Service Sells Books Online
  Online Library Tries to Avoid Problems of E-Publishing


PROGRAM TEACHES HIGH SCHOOLERS ABOUT COMPUTER SECURITY
High school students at a Catholic school in Rome, New York, are the
first to participate in a computer-security course developed by the
school, the U.S. Air Force's Research Lab in Rome, and Syracuse
University. The 20-week course, which covers topics including data
protection, network protocols and vulnerabilities, firewalls, data
hiding, and wireless security, is based on a 10-week course developed
at the Research Lab. Kamal Jabbour, principal computer engineer at the
lab, said the new course was designed in part to encourage students to
pursue college degrees and careers in computer security. Eric Spina,
dean of Syracuse's engineering and computer science programs, said the
program is considerably different from the kind of computer course
available in many high schools today. This course, he said, exposes
high school students to material not seen by many college students
until their junior year. "A high school student with this kind of
background," said Spina, "would be an asset anywhere they went."
Starting next year, the course will be available statewide and could be
offered nationally by 2008.
Wired News, 11 March 2006
http://www.wired.com/news/wireservice/0,70396-0.html

CARNEGIE MELLON TO USE SIMS FOR ALICE SOFTWARE
Carnegie Mellon University will incorporate technology from the Sims
computer game into its Alice programming language, which the university
developed as a teaching aid for new programmers. Alice is currently
used at more than 60 colleges and universities and approximately 100
high schools, according to Randy Pausch, computer science professor and
director of the Alice Project. Alice works to teach students the basics
of programming by allowing them to work with three-dimensional
animations. Pausch said that although the tool has proven successful,
the animations remain crude. Steve Seabolt, vice president of
Electronic Arts, maker of the popular Sims computer game, said that by
adding the company's animation technology to Alice, "we are helping
make computer science fun for a new generation of creative leaders."
USA Today, 10 March 2006
http://www.usatoday.com/tech/gaming/2006-03-12-sims-mellon_x.htm

MARYLAND RESEARCHERS UNVEIL DRM TECHNOLOGY
Researchers at the University of Maryland's A. James Clark School of
Engineering have developed digital rights management (DRM) technology
that they say is highly resistant to the dilution that afflicts other
DRM tools when many users collude on piracy. With most DRM technology,
if 100 users work together to create a pirated copy of a movie, for
example, the digital "fingerprint" is diluted 100 times, making it very
difficult to identify those responsible. According to Assistant
Professor Min Wu at the Clark School, with the new technology, if a
group of users collude to copy a protected file, the researchers can
identify all of those who participated. The new DRM technology can be
used to protect movies, songs, images, and other documents. Sony BMG,
which was recently involved in a brouhaha over attempts to add its own
DRM protection, has expressed interest in the technology, as has the
U.S. Department of Defense.
PCWorld, 13 March 2006
http://www.pcworld.idg.com.au/index.php/id;92233453;fp;2;fpid;1

NEW GOOGLE SERVICE SELLS BOOKS ONLINE
Google has announced a new service by which it hopes to sell online
access to copyrighted books on behalf of publishers, similar to a
program announced last fall between Amazon.com and Random House. With
Google's new service, users would be able to buy electronic access to
the full text of a book, based on terms determined by the publisher,
but not allowed to make or save copies of the book. Currently, users of
Google's Book Search service can see small bits of books but cannot
access the full texts. According to Google, the new program is intended
to help publishers increase revenues. The announcement comes as
Google's legal troubles continue over its Library Project, a program
to scan millions of books, including copyrighted books and those in the
public domain. Public domain materials would be available online in
their entirety, while only selected portions of copyrighted books would
be online. Publishers and other copyright holders have challenged
Google in court, saying the company has no right to make digital copies
of their books, regardless of how it limits access to those copies.
ZDNet, 13 March 2006
http://news.zdnet.com/2100-9588_22-6049002.html

ONLINE LIBRARY TRIES TO AVOID PROBLEMS OF E-PUBLISHING
Houston-based Questia Media is a digital-library company whose
executives believe they have seen past the errors of e-publishing. CEO
Troy Williams and Chairman Rod Canion, who founded Compaq, survived the
fallout from failed electronic publishing efforts and now count about
150,000 subscribers to their company's academic offerings, which
target high schools and their students. Questia continues, in part,
because although users did not warm to the idea of reading a novel on a
screen, they are much more willing to conduct academic research online,
said Williams. Much of Questia's current library of 65,000 books
consists of hard-to-find materials. Much of the library content is
copyrighted, so Questia has worked out agreements with publishers and
other copyright holders, most of whom are happy to have high school
students exposed to their materials.
CNET, 13 March 2006
http://news.com.com/2100-1025_3-6048801.html

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