The number of shards is in not related to HDD or SSD.

SSD reduces vastly the latency of I/O operations, ES must no longer wait
for I/O seeks, reads, or writes, so the overall throughput is significantly
faster, which is noticeable while indexing bulks of data.

Jörg

On Tue, Oct 7, 2014 at 9:07 PM, Kevin Burton <[email protected]> wrote:

> I'm curious how many shards would be too many shards per server... and
> wanted feedback based on community experience.
>
> On HDD you probably want to be a big conservative.... but on SSD I think
> you could probably get away with a higher number.
>
> 10 seems to be somewhat reasonable I imagine.  Not perfect but not bad
> either.  This way you could grow 10x...
>
> PS.  Really a shame that ES can't do shard splitting yet.
>
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