I use the P3 to find an open spot. My best use was during the NAQP RTTY contest when I discovered that a station from the my last-uncontacted state (N1NK) was always beating me to the top of the pileups. He Was tuning up, so I found a spot with the P3 just above where we were working and started calling CQ. He called me and I have LotW and a card confirmations. Thanks N1NK.

I would like to hear what digital DXpedition operators think about how to work pileups and how to behave in pileups. Some CW operators have just said they use a wide bandwidth, and it seems from looking at my P3 that CW callers tend to spread out, so an operator can use the pitch of the CW to separate stations in his or her head. Frequently you can hear several SSB signals on top of each other, and hopefully tease out at least a part of a call sign and ask for it.

With digital, if several stations are transmitting on top of each other nobody's transmissions will decode. Is there anything we as callers can do to raise the QSO rate of the DX, which is to everyone's advantage? TX5K's digital QSO numbers for are a lot lower than for CW and SSB, and I don't think it is only that they spent more hours on the air in CW and SSB than in digital. It seemed when I was monitoring them their QSO rate was lower in digital. Would PSK31 do better with it's narrower bandwidth than and more room to spread out than RTTY? There is no end to the questions.

Cheers - Bill, AE6JV

On 3/9/13 at 9:30 AM, mike.flow...@gmail.com (Mike Flowers) wrote:

Yes, that was my experience on Conway Reef last year.   I could only work a
given RX frequency for a couple of Qs before having to hunt for a clearer
call and start again.   I began to notice that the weaker signals that I
could copy tended to be on clearer frequencies, so they would be my guide to
where to start again.    It seemed to work pretty well as I did a fellow who
said he was running 1W on 20M SSB.   I think he was from the level of
excitement in his voice.

I've had really good luck working DX by calling at the upper edge of the
pileup.    As the DX op I would often just go 'up' to the upper edge to find
a clear call, and I think a lot of other DX ops do the same when the pileups
become a roaring wall of noise.
-----------------------------------------------------------------------
Bill Frantz        | Concurrency is hard. 12 out  | Periwinkle
(408)356-8506 | 10 programmers get it wrong. | 16345 Englewood Ave www.pwpconsult.com | - Jeff Frantz | Los Gatos, CA 95032

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