You have obviously not used N1MM Logger or Writelog as the 
user can edit calls or other information in the entry window 
and have the update reflected in macros already in process. 
That is a function of the software - and works with either
direct (PC generated) or Winkey CW generation.  

The developers simply will not consider support for any form 
of CW generation that does not provide support for that feature
or is transceiver specific.  This constant carping for "KY 
support" is going nowhere - it is a non-starter as far as a 
major segment of the developer community is concerned. 




> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Julian, G4ILO
> Sent: Tuesday, September 30, 2008 4:38 AM
> To: [email protected]
> Subject: Re: [Elecraft] K3 - interfacing to N1MM Contest 
> Logging software
> 
> 
> 
> 
> 
> Simon (HB9DRV) wrote:
> > 
> > Agreed - unlike WinKey with KY you have no idea how many characters 
> > are
> > inside the radio waiting to be sent. It's OK for sending CQ 
> DX ALL NIGHT 
> > LONG etc. but for anything else it's not a good option.
> > 
> I'm sorry, but I really don't get this argument in the 
> context of contest operating at all. The typical contest 
> "over", whether it's a call or a report or an 
> acknowledgement, is pretty short. It takes about a couple of 
> seconds to transmit. If anyone can change the text between 
> the moment of hitting the Send key and the transmission being 
> finished they are a hell of a lot quicker on the keyboard than I am.
> 
> The KY command is simply an alternative to external memory 
> keyers or the message memories built into radios like the K2 
> and K3 that are not modifiable in any shape or form during 
> the time-frame of a contest contact.
> 
> -----
> Julian, G4ILO. K2 #392  K3 #222.
> http://www.g4ilo.com/ G4ILO's Shack   
> http://www.ham-directory.com/ Ham
> Directory    http://www.g4ilo.com/kcomm.html KComm for 
> Elecraft K2 and K3 



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