On 02/24/2012 02:15 AM, Kevin Venzke wrote:
Hi,

De : Kristofer Munsterhjelm<[email protected]>
As a consequence, among ranked methods, some really bad methods (like Plurality)
gets it wrong when there are two candidates plus no-hopes; some slightly better
methods (like IRV, and perhaps I'd also put DAC/DSC here since it uses the same
logic) can identify and remove the no-hopes but then gives bad results when the
going gets tough; while yet other methods (such as Condorcet) use more 
consistent
logic and, though not perfect, handle three-way (and n>3 n-way) races much 
better.

I guess I might measure this as the need to compromise or compress, since this 
is
what you probably do when the method won't handle the third candidate well. One
figure I like to compute is the % of voters compromising plus half the % that
compress. If I do that I get this for 1D scenarios:

17.1% FPP
16.3% Approval
9.2% DSC
7.9% TACC (the worst-scoring Condorcet method)
6.5% IRV
3.9% DAC
0.1% AWP explicit (the best-scoring Condorcet method)

That seems quite unintuitive. Is Approval really worse on third parties than IRV is? In Approval, at least you have the chance to get it right if polls are correct, but IRV just forges on ahead and eliminates the Plurality loser anyway.

Let's consider it from first principles. When a method does badly on more than a certain number of viable candidates, that means that the extra candidates disturb the picture so that the wrong candidate wins unless the voters make use of widespread strategy to fix the method's problems.

I suppose that is, in a sense, what's going on with Approval. The voters need poll data to determine whether to vote {Nader, Gore} rather than just {Nader} depending on Gore's viability vs. Bush. If Bush or Nader hadn't been present, there wouldn't have been a problem.

So why does IRV seem to be worse than Approval? In the n > 3 case, Approval defensive strategy is probably easier than IRV defensive strategy. But what about when you have three viable candidates?

In both systems you have a compromise incentive. In a viable 3-candidate scenario, say Burlington, in Approval, Wright voters have to decide whether to vote {Wright, Montroll} or just {Wright}. In IRV, Wright voters have to decide whether to vote Montroll > Wright or Wright > Montroll. The difference might be that in IRV, the strategy gives the appearance that Wright has no chance -- so people don't vote for him, so he keeps on having no chance. On the other hand, in Approval, voters can look at the polls and say "Wright's approaching Montroll so now I can vote for Wright alone unless I'm risk-averse". It's a dangerous game, but by no means is it foregone that Wright will lose.

But how to quantify that, I don't know; and perhaps that is all tangential to whether a system can handle three candidates without strategy being needed in the first place.

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