At 11:58 AM 6/27/2013, Benjamin Grant wrote:
Hi, first a quick note: I haven’t been commenting because real life stuff, work, etc has been keeping me busy, but I fully intend to go back and answer any posts sent to me via the list(s). If just that my time and focus comes in bursts and droughts. ;)

Second note, I continue to thank all who are being helpful to me in the journey.

Now, I asked my friend, who hasn’t read up on election stuff to come up with a good method – I was wondering what someone intelligent would come up with, with no prior exposure to election science.

Note: the thought experiment I asked of him had many basic constraints, for example, the requirement that a voter be able to go and vote on a single day within ten minutes, and that there would be ten candidates, among others.

Right away, you have created difficult conditions for the election. Crucial: the state of voter knowledge of those ten candidates. In many elections, voters will only know their favorite, or maybe top two. The same may be true of the "worst."

This is the method he suggested:

· Present the people with the ballot of 10 candidates and ask them to pick their top three and their bottom three. · Every time a candidate is picked in a person's top three, the candidate gets a +1. Every time a candidate is picked in a person's bottom three, the candidate gets a -2.

So he's biasing in favor of eliminating candidates seen as "worst." Some people have that opinion or desire.

The four candidates the person did not pick for either get +0. (Sidebar: For N number of candidates, you have MOD(N/3) positives, MOD(N/3) negatives, and the rest are left neutral.) · At the end of the night, we add up the scores and the candidate with the highest score wins--even if the score is negative.

It’s very interesting, and I in my newness to this all don’t immediately the warts, but since every method has them, I assume this one does too?

Yup. It's range voting, all right, with some quite arbitrary restrictions. The maximum positive vote is half of the maximum negative.

So, simplified example. I'll only consider two candidates first, A and B.

66: A +1
34: A -2, B +1.

The rules seem to *require* a top three choice and a bottom three choice. So we can add the votes in this way:

The voters don't really care about the other candidates, maybe don't even know who they are, but to comply, they "donkey vote," as happens in Australia, where full ranking is mandatory. These votes are evenly distibuted among the remaining candidates, so that there are roughly equal numbers of positive and negative votes for each, except that one candidate is *unknown*, so nobody votes for or against Unknown.

Unknown wins, in spite of the fact that two-thirds of the voters prefer A. Or B could win, under easy-to-imagine conditions.

What the system does is to give extra power, not balanced power, to "dislike," and in a deterministic system, not one that repeats elections seeking a majority. A saner way to accomplish the purpose of that is to require a higher margin in a normal majority-seeking voting system.

What is commonly missed by naive students of voting systems is that voting systems are *simulations* or attempts to side-step normal deliberative process, which in democratic organizations *always* require majority consent for any decision. The common vote-for-one, repeat the election until a majority appears, has been used for many centuries. It works. We can make it more efficient with an advanced ballot, but we go down the Plurality road -- away from democracy -- if we don't require an explicit majority.

It is my sense that advanced ballots can find a true majority in two polls. The second poll is *informed* by the first, a point that Robert's Rules emphasizes in their discussion of the Instant Runoff Voting method -- and in their version of that method, they *require an absolute majority,* not the faux "last round majority" of IRV, where a majority of voters may easily have voted *against* the IRV winner. The Robert's Rules editors lament the loss of that informed election. Where majority failure still exists, with a decent polling system, it should stull usually be possible to predict, from the ballots, the likely optimal winner -- *or close enough in social utility that the difference isn't worth the trouble of an additional poll.*

I have just formally suggested EMAV, Evaluative Majority Approval Voting, a modified Bucklin system that uses the range ballot that drives Bucklin voting as a way to handle multiple majorities and majority failure. This comes out of almost a decade of considering these issues in detail.

It is not an *entirely new idea.* Bucklin voting in Oklahoma was proposed with fractional vote values. It was rejected by the Oklahoma Supreme Court, not for that reason, but because it required voters, under some conditions, to add additional preference votes. The idea is essentially Range.

I commonly have suggested that Range ballots show an explicit approval cutoff. Many devices have been proposed for that, but a simple one is to set the approval cutoff at midrange. That represents the election expected value. This is what a Bucklin ballot essentially does: Bucklin ballots are approval ballots, with the approvals being in ranked categories. Why would one want to approve a candidate who is below the election expectation?

(A point that you missed, Benjamin, in your discussions with Warren, is that "expected value" means "value" times "probability." So expectation already includes whatever information the voters have about the "strategic situation." It's normal human choice, we place our power into choices that we expect are realistic, generally.)
----
Election-Methods mailing list - see http://electorama.com/em for list info

Reply via email to