On Tue, 2018-06-05 at 21:33 +0200, Mark Wielaard wrote: > The MAX_BUILD_ID_BYTES is fairly large (64), while normally build-ids > are only 20 bytes long. But if we would encounter a jumbo build-id we > should have enough room to construct the full build-id path. > > We used to substract 2 bytes from the max, because 2 chars are used > as subdir. But that should be 1 (2 hex chars is just one 8 bit byte).
Pushed to master.