Yeah they would be useful. I went ahead and tried my hand at editing the code a bit to make it what I think is more readable, although the entire project gets formatted exceedingly differently if elm-format is run over it, so I did not and followed the existing style. I'd not messed with a game in Elm yet, that was fun. :-)
But yeah, just a little keypress state action mapper, nothing special, easy to read but a bit longer (could put most of it 'in' subscriptions instead of another function like I did, but eh, I also like explicit events to change states so PauseToggle was broken up from 3 purposes to 3 distinct events, multi-purpose events bug me... this did make the program longer though, but more readable and easier to follow in my opinion): https://github.com/OvermindDL1/dontfall On Wednesday, August 10, 2016 at 3:42:46 PM UTC-6, Gábor Varga wrote: > > I like the proposed changes to keyboard API, they would definitely make my > life easier. > > Also, that is the level where I want to do filtering in this case: as > close to the event source as possible. Since the idea is that I am not > interested in a bunch of events: I do not want them to be sent to my > application at the first place. > -- You received this message because you are subscribed to the Google Groups "Elm Discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to elm-discuss+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.