Hi Nick,
the "live" link is broken :-)

I'm investigating to build a higher level API just for mesh creation 
(rectangle, square, circle, ngons). I would like to start easy :-)

My goal is to be able to visualize a binary tree on the canvas, using the 
most basic shapes like circles and lines.

Is anyone of you interested in collaborating?
Thanks!

On Sunday, March 13, 2016 at 11:19:54 PM UTC+1, Rex van der Spuy wrote:
>
> A port of Three.js's API to Elm would be fantastic!
> For doing a lot of interactive 3D and games we really do need a high-level 
> API.
>
>

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