No traveling!? I think this should be called the Archeological Debugger. :)

On Mon, Dec 5, 2016 at 1:35 PM, Nick H <[email protected]> wrote:

> Thanks for sharing your thoughts!
>
> The "time split" you describe actually used to be a feature of the time
> travel debugger. But judging from Evan's comments on elm-dev, it doesn't
> sound like it is going to come back. For example:
>
> (Source
> <https://groups.google.com/forum/#%21searchin/elm-dev/status$20update%7Csort:relevance/elm-dev/5Tm5_x7AfyQ/a5Kj8TNeCAAJ>
> )
>
>> In the old debugger, you could go back in time, and then choose a
>> *different* future.
>>
>> This works *within* Elm, but as soon as you are interacting with a
>> database or JS or a server that *doesn't* know about time travel, you
>> are can introduce all sorts of subtle bugs. It's like in the time-travel
>> movies. It doesn't really work if you think about it.
>>
>> So I think the new version well let you go back, but only let you
>> "resume". Basically, you can travel to the past, but you can't change it.
>> You are just an observer, and when you are done looking around, you come
>> back to the present.
>>
>
>
>
> On Mon, Dec 5, 2016 at 5:49 AM, Ruud Steltenpool <[email protected]>
> wrote:
>
>> Hello all,
>>
>> What I tweeted and was unsurprisingly not clear to @rtfeldman (of Elm
>> fame):
>>
>> interactiveProgramming
>> +eventRecorder
>> +timeTravel Debugger
>> +ifThen timeSplit
>> +refactorTool finding similarities
>> =enactLikeCoding? @rtfeldman
>>
>> Let me try in slightly longer form:
>> (me = doesn't code much at all, thinks a lot about
>> data/structures/working together/design)
>>
>> Hopefully there's something in there for you smart routined
>> coders/designers)
>>
>> Interactive Programming to me means: your code and variables stay in
>> memory even when the end of the code is reached. When you add something
>> afterwards, the code will continue. REPL is a flavour. I could imagine
>> also being able to PAUSE, CHANGE code somewhere in the middle, RESUME.
>>
>> Event Recorder: all (user?) events are logged
>>
>> Time Travel Debugger: You can time travel through state, see what
>> variables you had with what values at any point in time
>>
>> If-Then Time-Split, let's just call it time split, or parallel universe:
>> Flow through code is not just 'one straight line through time', but the
>> route is dependent on values through If-Then, Case-Switch, etc.  So if
>> you travel back in time to a point before such a decision and change a
>> value and see how the code goes from there you will not only get
>> different values, it will even give a new flow through your code. Maybe
>> a Time Travel Debugger already support keeping (in parallel) the part in
>> future you're changing aka doing differently in parallel, if not, I
>> think it should and the next bit hopefully explains why
>>
>> refactor Tool finding similarities: what if your coding environment
>> facilitated a more experimental style of coding, learning and improving
>> while doing probably doing some coding along the way that is not nearly
>> the quality you need as an end result. When the tool shows you
>> similarities as you type, it helps you structure your code. Then it's
>> less bad to repeat yourself, cause the tool helps you to
>> DontRepeatYourself in the 'final' version.
>>
>> Maybe with all that in place maybe you can get to something I call
>> enact-like Coding. It's sort of a mix of getting the specs right,
>> prototyping/implementing and user testing: A potential user interacts
>> with your 'GUI canvas' and you code, while talking about what it should
>> do. While you log his/her actions (and maybe record the audio/video of
>> your meeting together) and build a prototype that can be very simple as
>> you're right there (in reality or over appear.in) to explain it. After
>> the meeting you and your colleagues turn the prototype into an alpha
>> version and then have another meeting with the/a user. As certainly for
>> the first meeting you probably need the person in charge of the money
>> describing your task, this will force him/her in the role of the user,
>> thereby making him more open to proper usability/user-friendliness.
>>
>> Also makes me think of the only bit of 'start-to-end pair programming' I
>> did almost 25 years ago:
>> I was typing the algorithm, next to me someone interrogating me about
>> what things meant and what was going on and I told him 'shortcuts' I was
>> taking to later fix so I could keep my higher-level train of thought. He
>> typed that all on his completely unrelated system, so it took more
>> manual labor to combine than it would take nowadays
>>
>> bonus: the system shouldn't care too much about where you change your
>> system, change CSS, DOM-state, HTML, javascript, some other file/state
>>
>> It feels like there are some similarities with git, build on that where
>> possible
>>
>> Hoping this wasn't a complete waste of your valuable time,
>>
>> Kind regards,
>>
>> Ruud
>>
>> PS: Hoping to finally code something in Elm during Christmas break
>>
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