On Monday, July 17, 2017 at 9:19:00 AM UTC-5, Marek Fajkus wrote: > > Sometimes you don't need subscriptions if you're in some state. For > instance, if you have game and subscription to say mouse position you can > subscribe to Mouse.position only when a user is in play state and avoid > subscription in game menu. > Because the game menu would only need to detect clicks and not positions? and/or would be made out of HTML with buttons that have an attached 'onClick' event. (Thus freeing you from needing to subscribe to even 'Mouse.clicks', right?)
On ... art yerkes wrote: > > Updates take CPU time, heat up your user's laptop, reinvigorate cold > memory, often when your user is trying to use their computer for other > things. If running some code won't be useful, you should avoid running > it. It also saves the environment just a tiny amount. > Ah, okay, so there is a performance advantage. On ... Aaron VonderHaar wrote: > > Another example is a package like WebSocket, where the package will open a > network connection while you are subscribed and close it when you stop > subscribing. > Interesting. -- You received this message because you are subscribed to the Google Groups "Elm Discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
