David Kastrup <[EMAIL PROTECTED]> writes: > For debugging purposes, I have been using the following: > > struct trbuf { void* pc; int value; } trbuf[256]; > unsigned char trptr; > #define RECORD_INPUT do { __label__ woozle; \ > woozle: trbuf[trptr++] = (struct trbuf) \
Does [trptr++%256] give better results ? > { &&woozle, interrupt_input_blocked}; } while(0) > > And then whereever I change interrupt_input_blocked, I also call > RECORD_INPUT. This causes Emacs to crash in unrelated spaces. I have > crosschecked the compiled code, and it does the correct thing: no data > type overflow problems or something. > > So it is obvious that the problem is elsewhere, likely that the data > structures I use above confuse the garbage collector. What kind of > data structures are allowed, and how can I hide data structures that > would confuse it from the garbarge collector? > > -- > David Kastrup, Kriemhildstr. 15, 44793 Bochum > > > _______________________________________________ > Emacs-devel mailing list > Emacs-devel@gnu.org > http://lists.gnu.org/mailman/listinfo/emacs-devel > > -- Kim F. Storm <[EMAIL PROTECTED]> http://www.cua.dk _______________________________________________ Emacs-devel mailing list Emacs-devel@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-devel