Ralf Angeli <[EMAIL PROTECTED]> writes:

> AFAICS it's rather the following code which produces the beeps:
>
>                 (and (not done) (not line-done)
>                      (zerop (vertical-motion -1))
>                      (if (not noerror)
>                          (signal 'beginning-of-buffer nil)
>                        (setq done t))))
>
> The beeps occur when `C-p' moves over an overlay in the testcase.
> When this happens, (vertical-motion -1) returns 0 even though it moves
> point up one screen line.  So it could be a problem in
> `vertical-motion'.

Thanks for identifying this ...  I'll look at it.

-- 
Kim F. Storm <[EMAIL PROTECTED]> http://www.cua.dk



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