So if you could find the reason of this strange difference related to
    (point), then there would be no performace problem with whitespace.

I suspect this has to do with the way overlays are stored -- in two lists,
those before the "center" and those after the "center".
(The center can be any position in the buffer.)

Try adding this before the beginning of the loop:

    (overlay-recenter (point-max))


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