On 10/31/13 10:06 , Kent Reed wrote:
> On Thu, Oct 31, 2013 at 10:44 AM, Sebastian Kuzminsky <s...@highlab.com>wrote:
>
>> On 10/29/13 01:11 , Chris Morley wrote:
>>> Just curious on the position we are at with UB and 2.6 status.
>>> I haven't heard much lately and just want to make sure my
>>> work stays in step with possible release schedule.
>>
>> We have a lot of work to do before 2.6 will be ready to release.
>> Reviewing and merging the UB/RTOS/PRU/emcweb/etc branch is the biggest
>> task, but there are plenty of others.  I've tried to collect a list of
>> all tasks here:
>>
>>       http://wiki.linuxcnc.org/cgi-bin/wiki.pl?Todo-2.6
>>
>> If i've missed anything that should be considered for the release,
>> please add it to the end.
>>
>> If anyone wants to work on any of those items, feel free to do that too ;-)
>>
>>
>>
> Good to see the list. I explored issue #20 some 18 months ago but don't
> recall why I stopped. I'll look at it again.

Thanks Kent!

I started to look into it a little too, and I got excited by the [latex] 
filter.  It's integrated into asciidoc (not a home-brewed add-on), and 
it purports to work for both html and pdf (which are the two backends we 
care about).

[latex] was introduced in asciidoc 8.6.0, which is newer than the 8.5.2 
that Jeff backported to Lucid and Hardy for us.  So we'd need to refresh 
our backport of asciidoc.  8.6.6 is in Precise, and i verified that the 
Precise asciidoc 8.6.6 package installs cleanly on both Lucid and Hardy, 
so that part seems like it'll be easy...

I think the way forward should be this:

* Verify that asciidoc 8.6.6 with the [latex] filter can actually do 
what we want.

* In a feature branch, switch our docs and our docs buildsystem over to 
use it.

* Refresh our asciidoc backport packages, then merge the feature branch 
into master.


> While building Master_user.pdf, the message "Images
> 'images/lathe-diagram.png' not found" pops up. A curious circumstance
> because the image seems to end up in the doc anyway. Maybe it just me, but
> I prefer clean builds which don't throw these kinds of messages even if
> they end up being harmless.

It's not just you!  I think we should strive for 0 warnings in our 
builds, so that actual problems are easier to spot.


-- 
Sebastian Kuzminsky

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