You will also need to 
    linksp Aoutput => axis.3.motor-pos-fb
so that you don't get following errors when "moving" A.

On IRC, <skunkworks> points out that if you program
    G1X.1A.5F10
    G1X.2A1
then A will reach .5 only at the end of the first move, and 1 only at
the end of the second move.  But if you program
    G0A.5
    G1X.1F10
    G0A1
    G1X.2
then the X axis will come to a stop sometime during the movement of "A".

So this may not be a good-enough solution to the problem either.

Jeff

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