I just updated from 2.5 with gantrykins to the JA3 branch with gentrivkins.
While this solved pretty much all of the problems with gantrykins (and
still auto-square the gantyr when homing), it has caused one of it's own.

I set up a gamepad using Big John T's wiki guide:
http://wiki.linuxcnc.org/cgi-bin/wiki.pl?Simple_Remote_Pendant and it
worked well enough under gantrykins (as well as anything runs under
gantrykins).

However, now the gamepad doesn't work jogging the X-axis (joints 0 and 1),
it will only jog joint 0. I tried connecting the analog input signal (in
HAL) to both halui.jog.0.analog and halui.jog.3.analog and it will appear
to jog, but switching to mdi or trying to run a program generates a
following error message, also the axis limits are ignored.

So, is there a hal pin I can connect a float signal to jog an axis that
will obey kinematics and joint limits?
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