> > (a) Gremlin needs lots of CPU - I don't know whether it is screen rendering > without the hardware accelerators that is the culprit. >
Gremlin's update rate is set at 50ms which is quite high. I once set it to 100 the plot was only a little more jerky. (I use software rendering on my laptop.) maybe we should make it configurable. > > (e) The GUI is surprisingly useable at very low rates of updating the > toolpath, G code and even axis DROs. 1 second is OK. This makes significant > average CPU savings. The this low rate is tested when running a real > machine. The audio/visual feedback from the hardware makes the system feel > snappy even though the screen is lagging. Tests with no machine are > misleading. > In Gscreen you can set the update rate from the INI [DISPLAY] CYCLE_TIME = 100 100 is the default update rate > A BBB ought to be plenty powerful enough. Perhaps the proper GPU graphics > will fix things. It would be nice to design an experiment to dummy out the > graphics work that could be done by hardware or to verify in some other way > that there are not other bottlenecks. graphics acceleration surely would help a lot. Cheers Chris M ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users