On 5 January 2015 at 03:29, Gene Heskett <[email protected]> wrote: > Today I tried to wrap it up in a step & repeat, putting all the "bit in > wood" into relative moves from where its at, but using absolute movements > to move to the next place I need another such pocket carved.
Rather than use relative code for this sort of thing I prefer to use absolute code assuming that the routine entry point is (0,0) On entry to the routine I do a G92 X0 Y0 On Exit G92,2 I have a bunch of standard panel connector cutouts coded this way. > Unforchunately the G3 moves seem to be verboten in this setup. > 50% error is the usual pop up. Depending on how you nornally do G3 moves, they are probably _already_ in relative coordinates, so don't need any changing. -- atp If you can't fix it, you don't own it. http://www.ifixit.com/Manifesto ------------------------------------------------------------------------------ Dive into the World of Parallel Programming! The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net _______________________________________________ Emc-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/emc-users
