On Mon, Oct 24, 2016 at 10:42 PM, Stephen Dubovsky <smdubov...@gmail.com> wrote:
> Why would UDP need resends on a shared ethernet port?  There are no
> collisions on a full-duplex port & switch (which is pretty much ALL of them
> now-a-days.)  Passive hubs went the way of the dodo.

Of course, but you are assuming an ideal active switch, and that may
or may not be the case. All the switched ports are sitting on an
internal bus, whose bandwidth has to be better than N/2*individual
port bandwidth, because in principle, all port pairs could be active
at the same time; on a cheap switch that 'bisection' bandwidth may not
quite be there.  Also, in general, two originators could be trying to
talk to the same receiving port and collide on it---switches of course
must implement some form of  'store and forward' to be able to decide
where to switch the packet to, but cheap switches do not have a deep
store queue---maybe they can handle one or two packets but not more
than that. So, in practice, the collisions and dropped packets are
possible.

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