Did you try one of the browser WebGL debug tools? For instance in Chrome Canary (not sure whether it already trickled into public Chrome) there's a new canvas capture tool behind an experimental flag (http://www.html5rocks.com/en/tutorials/canvas/inspection/), which gives you a trace of all WebGL calls with their parameters and the current frame buffer content, and there's also WebGL inspector: http://benvanik.github.io/WebGL-Inspector/.
Hope this helps, -Floh. Am Samstag, 4. Januar 2014 17:46:08 UTC+1 schrieb wolfviking0: > > Ok this error message was the last, after that I don't have nothing more, > but I still have a black screen :( > > Any advice for try debug this ?? > > Tony > > > Le samedi 4 janvier 2014 17:29:06 UTC+1, jj a écrit : >> >> Oh, ignore those bindAttribLocation errors for now, that's a noisy error >> message I created that doesn't mean anything, I though I submitted a PR >> that fixed that already though :/ (the issue is that this loop accidentally >> goes over-the-limit >> https://github.com/kripken/emscripten/blob/incoming/src/library_gl.js#L3622) >> But looks like it isn't in. It will not affect anything either, so the >> breakage you are observing is somewhere else. I'll push the fix in right >> after https://github.com/kripken/emscripten/pull/1972 gets merged, since >> that touches a lot of places. >> > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
