On 2014/01/17 17:21, Alon Zakai wrote:
> It looks like emscripten currently looks for webgl-experimental and
> then tries webgl if the first failed.
>
> I don't understand the situation here though, what causes the two
> different ids? We just do canvas.getContext with the id once, I'm not
> sure where another id could get into the picture and cause confusion?
>
The OP added JS to enable the depth texture extension and that JS is
calling canvas.getContext(). Is there a better way to get the context
that Emscripten created?

Regards

-Mark

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