On 2014/01/17 17:21, Alon Zakai wrote: > It looks like emscripten currently looks for webgl-experimental and > then tries webgl if the first failed. > > I don't understand the situation here though, what causes the two > different ids? We just do canvas.getContext with the id once, I'm not > sure where another id could get into the picture and cause confusion? > The OP added JS to enable the depth texture extension and that JS is calling canvas.getContext(). Is there a better way to get the context that Emscripten created?
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