Hi,

I just update the last incoming branch, and I have some trouble with my 
OpenGL sample.

First many of them was build using -s LEGACY_GL_EMULATION=1 & -s 
GL_FFP_ONLY=1, the sample are just grabbing array of pixel from OpenCL 
kernel and I bind it inside the texture. It's a really simple, it's like 
your sample tests/s3tc.c (You are using a file ddd, but really similar)

Apparently I need to remove the -s GL_FFP_ONLY and it's seems to work 
again. I am not sure why ?

The second is, I try to remove all the warning (the maximum I can), I have 
many WebGL: INVALID_VALUE: bindAttribLocation: index out of range.
What does that mean too ?. BTW s3tc.c return the same warning.

Best 

Tony

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