Hi, I just update the last incoming branch, and I have some trouble with my OpenGL sample.
First many of them was build using -s LEGACY_GL_EMULATION=1 & -s GL_FFP_ONLY=1, the sample are just grabbing array of pixel from OpenCL kernel and I bind it inside the texture. It's a really simple, it's like your sample tests/s3tc.c (You are using a file ddd, but really similar) Apparently I need to remove the -s GL_FFP_ONLY and it's seems to work again. I am not sure why ? The second is, I try to remove all the warning (the maximum I can), I have many WebGL: INVALID_VALUE: bindAttribLocation: index out of range. What does that mean too ?. BTW s3tc.c return the same warning. Best Tony -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
