Ok,so let me see if I get you right.I can basically use GLEW with GL 3.0 - GL 3.2 core profile and it will be translated ok (except of GLSL compat issues) to WebGL?Also,in terms of context creation,I see I can use GLFW or GLUT ?
On Sat, Mar 8, 2014 at 4:56 PM, Jukka Jylänki <[email protected]> wrote: > In terms of features, pretty much WebGL is a subset of GLES2, which is a > subset of modern desktop GL. Sticking to the lowest common denomination and > basically writing "GLES2 without client-side rendering" gives you a good > sane common ground that works across all platforms. This means not using > any of the old desktop GL features such as fixed function rendering, > glBegin, glVertexPointer/glColorPointer etc. Also note that the extension > registryes are different for each GL, GLES and WebGL, although generally > matchable. If you also want to target desktop core GL3, that's also > possible, but one inconvenience there is that you need to maintain (or > translate one to other - that's what I do) two sets of GLSL shader syntax. > If you are working on a renderer codebase from scratch, it is best to avoid > the FULL_ES2 and LEGACY_GL_EMULATION settings, which gives the best path. > > Jukka > On Mar 8, 2014 4:42 PM, "Michael IV" <[email protected]> wrote: > >> I am desktop OpenGL developer and I wonder what's the best way for me to >> port or write OpenGL so that it will be best compatible with WebGL .I read >> in Emscripten FAQ that using SDK included ES2 API is the besr choice.But I >> also see some of the examples use regular OpenGL .For me ,in terms of >> portability and usability would be best to write a normal OpenGL ,using >> GLEW headers.Will it be fine as long as I use only ES2 compatible API >> methods? >> >> -- >> You received this message because you are subscribed to the Google Groups >> "emscripten-discuss" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> >> For more options, visit https://groups.google.com/d/optout. >> > -- > You received this message because you are subscribed to a topic in the > Google Groups "emscripten-discuss" group. > To unsubscribe from this topic, visit > https://groups.google.com/d/topic/emscripten-discuss/ZMC4l8ppDq8/unsubscribe > . > To unsubscribe from this group and all its topics, send an email to > [email protected]. > For more options, visit https://groups.google.com/d/optout. > -- Michael Ivanov Independent Pixel Commander onlygraphix.com Tel:+972 54 4962254 -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
