See emscripten.h for things like emscripten_async_wget, which lets you load files that were not preloaded.
- Alon On Fri, Mar 28, 2014 at 2:09 PM, colombian developers <[email protected]>wrote: > is possible preload a file in fopen not using a external 2 files only > > my project is a game engine that uses gamecode, sounds, graphs.. > > the game use a non fix num of files , then game engine loads (variable) game > files with > fopen .. is possible load files with fopen non using a .data external file ? > only using external original files? > > emcc file.cpp -o file.html --preload-file main.dcb --preload-file screen1.png > --preload-file sound.wav > > if game logic changes then fopen load other files not included in .data > external (file.data)? > if not possible then , fopen load files initially list with (preload option) > but not using external .data file? is for change original files for others > > > thanks > > -- > You received this message because you are subscribed to the Google Groups > "emscripten-discuss" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
