1.  I'll see if I can put together a straight forward test case. I believe 
I might be able to patch this and see if I can submit a push.
2. I agree, i'm unsure what exactly is happened although I did notice from 
a few tests a huge spike in the garbage collection time then back to idle. 
It could also be how i'm using emscripten/main loop.  This never happened 
when i used the emscripten_set_main_loop and simply had emscripten fire up 
main.  The current implementation has no main loop and acts like a shared 
library.  One shot timers are used to keep animation/rendering going 
(webkit's Timer class is just now a wrapper around (essentially) 
setTimeout/setInterval..
3. Yes, 1.13.0, you can find the produced byte codes 
here: http://www.trueinteractions.com/bundle.tar.gz (note these are all 
pulled together for the final .js with a handle full of files)
4. I'm at the latest, here's what is produced with emsdk list after an 
update:

The following individual tools exist:

         clang-3.2-64bit          INSTALLED

         clang-3.3-64bit          INSTALLED

    *    clang-e1.13.0-64bit      INSTALLED

    *    node-0.10.18-64bit       INSTALLED

         emscripten-1.5.6         

         emscripten-1.7.1         

         emscripten-1.7.8         

         emscripten-1.8.2         INSTALLED

         emscripten-1.9.5         

         emscripten-1.10.4        

         emscripten-1.12.0        INSTALLED

    *    emscripten-1.13.0        INSTALLED

         emscripten-incoming      

         emscripten-master        

The following Emscripten SDK versions are available:

         sdk-incoming-64bit       

         sdk-master-64bit         

         sdk-1.5.6-64bit          

         sdk-1.7.1-64bit          

         sdk-1.7.8-64bit          

         sdk-1.8.2-64bit          INSTALLED

         sdk-1.9.5-64bit          

         sdk-1.10.4-64bit         

         sdk-1.12.0-64bit         INSTALLED

    *    sdk-1.13.0-64bit         INSTALLED

5. Essentially when you use --proxy-to-worker the canvas object that 
SDL_UpperBlit needs isn't available and/or not being proxied from what I 
could tell. 
6. Yeah, i'm hesitant to use a memory initialized file since its tricky in 
certain contexts to ensure the file is properly included (as most users are 
completely unaware of the file type and may assume its a debug file), 
second reason is i'm unwary how some servers may look at shipping the 
binary file / how it may be loaded.  I've had tricky problems getting 
binary data out of XmlHttpRequest objects due to some less than stellar 
CDN/http servers out there. But I agree, its a perfect option and works for 
95% of my use cases.

7. It would be nice to not need the closure compiler; it does take about a 
half an hour to finish on my machine :/

8. It's 4.1 MB gzipped, about 3.5 with xz.  I do wish there were more 
sophisticated transport/loading/memory allocation techniques in JavaScript 
:/.

9. None, does the -Oz option effectively disable outlining? I suppose its 
not a huge problem, I just assumed outlining had no dependency/disabling 
options.

10. I'll look into these optimizations, thanks!

On Monday, March 31, 2014 11:48:00 AM UTC-6, Alon Zakai wrote:

> Wow, nice! :)
>
> Notes on the issues you mentioned:
>
> 1. Not sure I follow that, can you please file a bug with a small testcase?
> 2. Very odd about chrome being so slow here. Profiler shows "idle" so it 
> might be parsing or something else that is not actually JS execution. It's 
> a good idea to file a bug on v8 so they can take a look at it.
> 3. Are you using latest emscripten? If so can you send me the final 
> bitcode file (--save-bc, or one of the EMCC_DEBUG output files) and command 
> you use to build, and I'll debug that locally?
> 4. Those should be removed on latest incoming, do you still see them 
> there? (which version of emscripten are you on? use emcc -v to verify setup 
> is ok)
> 5. I think I saw an issue filed earlier on a similar thing, was that this? 
> If not, please file one with a testcase.
> 6. There is https://github.com/kripken/emscripten/issues/2188 but the far 
> more optimal solution is to use a binary init file,   --memory-init-file 1  
> which will save a lot of space.
> 7. I've seen closure in the past have similar issues. Can file a bug if 
> you want, they tend to fix stuff like that quickly. But, with 6 and 8, i 
> don't think closure will be needed, i don't use it anymore.
> 8. Native browser gzip support should be good enough - how big is the file 
> with a mem init file and after gzip?
> 9. Does outlining not affect code size at all? Perhaps it is not being 
> activated for some reason - does it work on smaller testcases for you? How 
> are you using it? It should not be needed though, if you build sources with 
> -Oz.
> 10. Notes on build flags:
>
>    --llvm-opts 3    should not make any difference if -O2 or -O3 is 
> already set
>   As mentioned above, I would add --memory-init-file 1
>   -s NO_EXIT_RUNTIME=1     can reduce code size. see settings.js for 
> meaning
>   --llvm-lto 1    is worth trying. It can be good or bad for code size
>   --llvm-lto 1 -s INLINING_LIMIT=1     is LTO but without outlining, also 
> worth trying
>
> - Alon
>
>
>
>
> On Mon, Mar 31, 2014 at 9:08 AM, Trevor Linton 
> <[email protected]<javascript:>
> > wrote:
>
>> Hi All,
>>
>> For the past few months i've been porting webkit to JavaScript using 
>> emscripten.
>>
>> You can find a working demo (Firefox only) here: 
>> http://trevorlinton.github.io/webkit.js/demo.html
>> You can find the project sources (compile settings are in common.gypi) 
>> here: http://github.com/trevorlinton/webkit.js
>>
>> I have a few issues with Emscripten I haven't been able to work around:
>>
>>    1. It seems SDL with cairo inverts the red and green channels, this 
>>    from what I can see in the library code doesn't correctly handle RGBA 
>> masks 
>>    passed in to SDL_CreateRGBSurface.  
>>    2. Chrome/Safari freeze for 30-90 seconds to what I can only 
>>    determine is garbage collection.
>>    3. Firefox fails to validate the ASM, I assume this is due to a 
>>    globally initialized variable but can't seem to track down where.. 
>>    4. Emscripten warns of undefined symbols to 
>>    'emscripten_gl<legacyfunction>' even though no GL code exists..
>>    5. Using SDL as a worker fails since it still tries to use a native 
>>    canvas object in a Worker, rather than proxying it up to the host page. I 
>>    had to create some very harsh shims to make this work. 
>>    6. Is there anyway memory can be initialized with a Uint32 rather 
>>    than Uint8? I'm my tests this would cut down my code size of webkit.js 
>> from 
>>    19MB to 15MB!!!
>>    7. Closure compilers ran on it actually produce INVALID javascript, I 
>>    get a syntax error of '--/a' which is nonsensical and fairly surprising.  
>>    8. There's no seemingly easy way to compress/inflate/deflate code 
>>    using XZ, this would be hugely helpful as it cuts the JS code down to 
>>    3.5MB! I realize this will happen on a server level but would be VERY 
>>    helpful.  
>>    9. Outlining my code does absolutely nothing, no matter what value I 
>>    set in the compiler. Any ideas why this would be?
>>    10. If you review common.gypi on the project to see the debug/release 
>>    compiler settings is there anything I can do to increase the speed/code 
>>    size? 
>>
>> For reference i'm using 1.13.0 on MacOSX.
>>
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