Sorry for late response. On Wednesday, July 9, 2014 1:48:30 AM UTC+4, Alon Zakai wrote: > > Very nice! I like the trees swaying in the wind. > > Thanks!
> Btw, what does Blend4Web use for rendering? Is it an existing webgl > library or something custom? > > - Alon > > > Blend4Web includes its own WebGL renderer meant for displaying exported Blender scenes. Uranium.js - the Bullet physics engine fork - works in a separate Worker from the main rendering thread. Blend4Web also features Audio system based on Web Audio. The sound sources can be arranged visually in Blender. > > On Tue, Jul 8, 2014 at 4:11 AM, Abced Defs <[email protected] > <javascript:>> wrote: > >> Hi! >> >> FYI, in Blend4Web we use another Emscripten port - uranium.js - which is >> the fork of the Bullet physics engine. >> >> Physics in action: the Farm demo - >> <http://www.blend4web.com/en/demo/farm/> over 25 hectares of land, a >> huge amount of buildings, animated animals and foliage including the >> ability of first-person walking, interacting with objects, driving a >> vehicle. >> >> >> >> <https://lh6.googleusercontent.com/-Rlj67H3JQeg/U7vRsmr44iI/AAAAAAAAAAg/V5pgFliuhC4/s1600/farm.jpg> >> >> -- >> You received this message because you are subscribed to the Google Groups >> "emscripten-discuss" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected] <javascript:>. >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
