I'm running into some performance issues. I'm using Firefox ESR 31.1.0 on a linux computer. I compile my application, which makes use of the Surface portion of the SDL API, with the following command:
emcc -v -O2 -Wall -Werror -s ASSERTIONS=2 -s USE_SDL=2 --preload-file foo.tmp myapp.c -o bin/myapp.html The window is 800x600. SDL_UpdateWindowSurfaceRects is taking 110ms on average to redraw what probably amounts to half the screen at a given time. Is this what you would expect? Do I need to change how I draw, or compile differently? Thanks! -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
