I used -g on compile, -g4 on link (-g4 during compile would be the same),
and I verified I could see the generated source map at the end.

Your app must be hitting something that i can't see on bullet, that is,
something must be different in your project. Going from 23 seconds to over
4 minutes means something is going very wrong. Perhaps profiling the stages
that take a long time (llvm-link and opt?) could show something, just a
guess.

- Alon


On Tue, Feb 3, 2015 at 5:12 PM, Alecazam <[email protected]> wrote:

> Hmm.  Did you look at Bullet memory use in Activity Monitor?   You might
> need a library with more C++11 in it (STL?).   It's unclear from the build
> suggestions as to whether you put -g4 on both the command and link lines (I
> do both).  The directions say to use -g on compile, and -g4 on the link.
> I don't think I have that specificity in my build scripts, but I wonder if
> it could be from setting in on both.  I also have -O2 --llvm-opts 2
> --llvm-lto 0 on the compile lines as well.  Something is generating a ton
> of source to the link phase to accumulate 9GB.  opt then sees the results
> of that with around 5GB.
>
> 4m15s link with -g4 set.  High memory use reported for llvm-link and opt.
> 23s link with -g2 and -g3 set.  I don't see the high memory use with
> either of these.
>
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