Note that to get good performance you'll need to host the JS/HTML in a
WKWebView, not UIWebView. (The older UIWebView disables the JIT compiler.)
With WKWebView you should get about the same performance as in Safari,
which is pretty decent on 64-bit (A7 and later CPUs).

-- brion

On Wed, Sep 16, 2015 at 6:43 AM, Stéphane Letz <[email protected]> wrote:

> Then could the WebKit asm.js engine be used be a "home made application"
> (not Safari…), so to run our own generated asm.js code?
>
> Thanks.
>
>
> Le mercredi 16 septembre 2015 14:51:36 UTC+2, jj a écrit :
>>
>> Yes, since asm.js is just a flavor of standard JavaScript, asm.js code
>> can run on iOS browsers.
>>
>> There exists a WebKit blog entry about their FTL JIT, which optimizes for
>> asm.js style of code:
>> https://www.webkit.org/blog/3362/introducing-the-webkit-ftl-jit/ .
>> Safari 8 should have that enabled (as well as having WebGL enabled)
>>
>> 2015-09-16 13:43 GMT+03:00 Stéphane Letz <[email protected]>:
>>
>>> Hi,
>>>
>>> Can asm.js code be run on iOS ? (Safari ? Chrome? anything else?)
>>>
>>> Thanks.
>>>
>>> Stéphane Letz
>>>
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