Looks like in -O3 16 bytes of stack are allocated, compared with 32 for -Os
and -Oz. So it looks like what you want happens in some optimization modes.
-Os and -Oz focus on code size, so perhaps they just don't care about stack
optimizations like these?



On Wed, Feb 24, 2016 at 3:25 PM, Charles Vaughn <[email protected]> wrote:

> Looking at a simple test example disassembly to demonstrate Emscripten, I
> noticed a potential optimization opportunity.
>
> See the gist here: https://gist.github.com/hackcasual/e0262caec12bd60b2fe1
> C++ is in a comment on top, compiled with -Oz
>
> For example, q and p are pointers allocated on the stack, however as their
> lifetimes don't overlap couldn't p be dropped and just q used? Similar to
> what the registerization pass does.
>
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