Hi! I try to update old emscripten branch of cocos2d to work with latest emscripten. And for now i can run sample projects of cocos2d with latest emscripten. But i have problem with SAFE_HEAP, if i set SAFE_HEAP=1 then sample game throws segfault. I can`t see anything intresting in stacktrace, just 3 lines with constructor calls. Constructors are very simple - primitive field initialization. How i can investigate the problem. When i use SAFE_HEAP_LOG then browser hangs up. It is possible that program will work normally with SAFE_HEAP=0?
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