Hello everyone - I'm getting a few errors on some GL calls. This happens with WebGL 2 enabled with emscripten-incoming
These are the funcs and errors returned by it GL_INVALID_ENUM glGetProgramiv( handle, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, &maxNameLen ); glGetIntegerv( GL_VERTEX_ARRAY_BINDING, &vao ); glGetIntegerv( GL_SAMPLER_BINDING, &sampler ); glSamplerParameteri( samplerId, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue ); GL_INVALID_VALUE glGetActiveUniformBlockiv( handle, uniformBlockIndex, GL_UNIFORM_BLOCK_BINDING, &cbBlockBindingPoint ); Thanks in advance -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
