Hello everyone - I'm getting a few errors on some GL calls. This happens 
with WebGL 2 enabled with emscripten-incoming

These are the funcs and errors returned by it

GL_INVALID_ENUM

 glGetProgramiv( handle, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, &maxNameLen 
);
 glGetIntegerv( GL_VERTEX_ARRAY_BINDING, &vao );
 glGetIntegerv( GL_SAMPLER_BINDING, &sampler );
 glSamplerParameteri( samplerId, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue 
);


GL_INVALID_VALUE

 glGetActiveUniformBlockiv( handle, uniformBlockIndex, 
GL_UNIFORM_BLOCK_BINDING, &cbBlockBindingPoint );
 
Thanks in advance

-- 
You received this message because you are subscribed to the Google Groups 
"emscripten-discuss" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to