Hi all,

we have now completed a switch in the release management infrastructure to
automate the compilation and packaging of new compiler versions as soon as
they are tagged and become available. Please help give this a try on how
this works!

To get to the new autocompiled builds, simply run "emsdk update" in your
existing Emscripten installation, and then run "emsdk update-tags" to
verify that the up to date latest list of tags has been obtained. You
should start seeing precompiled Emscripten 1.37.9 tags and earlier, as the
build bots finish packaging and uploading them.

If you bootstrap to Emscripten SDK via git, then use "git pull" instead of
"emsdk update" to get to the latest version.

A new feature is that we now also have precompiled compiler toolchains for
64-bit Linux as well, which was earlier strictly compiled from source. The
builds are done on an Ubuntu 16.04 system, and I'm not quite sure how these
will work on other Linux distros, so curious to hear experiences from
people.

One of the changes here is that we are dropping the Windows specific NSIS
installers, and on Windows, Emsdk is also offered as a "portable" package,
i.e. just download and unzip.

Fresh downloads are available at:
 - Windows:
https://s3.amazonaws.com/mozilla-games/emscripten/releases/emsdk-portable.zip
 - Linux and OS X:
https://s3.amazonaws.com/mozilla-games/emscripten/releases/emsdk-portable.tar.gz

Check out the README at https://github.com/juj/emsdk/blob/master/README.md

Cheers,
   Jukka

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