I'll try to have a closer look soon. I think for small demos, and 
especially WebAssembly, it makes sense to focus on the JS wrapper libraries 
(src/library_*.js), with the biggest one being library_gl.js. I wonder if 
there's still some 'untapped potential' there. But I haven't had a close 
enough look yet to make qualified statements ;)

The most interesting thing with a size of around 30..50 KByte is IMHO that 
it suddenly becomes a valid option to add emscripten-generated code as 
little 'snippets' into webpages (like what http://acko.net/ does).

Cheers!

Am Dienstag, 18. Juli 2017 12:10:47 UTC+2 schrieb jj:
>
> Neat! 
>
> We do quite often have conversations about "scaling small", i.e. how 
> to make minimal output from Emscripten to be as lightweight in the 
> runtime as possible. If you do find opportunities that we could either 
> automatically dead code eliminate, or manually DCE by adding some 
> flags like -s NO_FILESYSTEM=1, feel free to raise bug reports. Scaling 
> small will help also developers who are getting started to understand 
> how Emscripten and WebAssembly works. 
>
> 2017-07-18 10:00 GMT+03:00 Floh <[email protected] <javascript:>>: 
> > Hi, 
> > 
> > I have started a new 3D API wrapper experiment called Sokol, this time 
> as a 
> > pure C header-only lib, it mixes ideas from my Oryol C++ framework, and 
> the 
> > (still unfinished) Altai Typescript lib (see here: 
> > http://floooh.github.io/2016/10/24/altai.html). 
> > 
> > The (still very rough) github repo is here: 
> https://github.com/floooh/sokol 
> > 
> > Sample code is separate: https://github.com/floooh/sokol-samples 
> > 
> > Especially the results for emscripten are very encouraging, a triangle 
> > sample compiles down to 35 KByte gzipped asm.js, compared to 99 KByte 
> for 
> > Oryol (I still need to find out where the difference is coming from, 
> since I 
> > also took a lot of care about size reduction in Oryol, so far I know 
> that it 
> > is *not* malloc or printf (printf just seems to add about 2 KByte). 
> > 
> > The results for WebAssembly are also very interested (all gzipped): the 
> wasm 
> > blob is 8.3 KByte, and the accompanying JS code 21 KByte. I wish the JS 
> code 
> > would be smaller, but it's all small enough that I won't complain to 
> loudly 
> > ;) 
> > 
> > I expect that the sizes will grow a little bit since the GL backend 
> isn't 
> > complete yet, but not by much (I guess in the single-digit KByte area). 
> > 
> > The emscripten source code for the triangle sample is here (API details 
> may 
> > change of course). 
> > 
> > 
> https://github.com/floooh/sokol-samples/blob/master/html5/triangle-emsc.c 
> > 
> > And for comparison here's the same for GLFW+flextGL: 
> > https://github.com/floooh/sokol-samples/blob/master/glfw/triangle-glfw.c 
> > 
> > When the project has advanced far enough, I'm going to replace the 
> low-level 
> > parts of Oryol with the Sokol headers. 
> > 
> > Cheers! 
> > -Floh. 
> > 
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