In the past I had used EGL functions to create the webgl context. I wanted to added WebGL2 support so I switch to using emscripten_webgl_create_context() instead to create the context. It works fine but my mouse messages/callbacks no longer fire when I click on the canvas element.
I use emscripten_set_mousedown_callback("#canvas", this, 1, MouseCB ); to set the callback this used to work. If I change it to NULL, it works emscripten_set_mousedown_callback(NULL, this, 1, MouseCB ); The problem with using null is that I get mouse messages for things I do not want. Is there something I am doing wrong? Thanks, Brian Gavin -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to emscripten-discuss+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.