Recent discussions about our JS size [1] led to a plan for shrinking it,
and the first step along the plan [2] has a few PRs open for it. Since this
will change some things, we thought it made sense to post to the mailing
list about it.

The background is that for a medium to large project (like a game engine)
we emit compact and efficient JS and asm.js/wasm. However, for a small
project we could do better, especially on the JS size, in part because
we've focused a lot on optimizing the compiled code (asm.js/wasm), but the
non-compiled JS can be significant in a small project. And as wasm
increases the interest in compiling to the web, we've been seeing more
people thinking about small projects these days, so we should do better
there.

For example, a small program using some libc stuff (printf, malloc, etc.)
optimized for size is 5K of gzipped wasm and 9K of gzipped JS. The JS
should be smaller! :)

The plan [3] for improving this will involve some breaking changes, since
part of the problem is that we export a lot of our runtime by default, so
it's emitted even if you don't use it. Breaking changes are never good, but
we've thought carefully about how to minimize the risk and annoyance here.
Feedback is very welcome. Overall, we hope to emit a compile-time error for
breaking changes when possible, which should make any changes users need to
make very simple. However, some things can't be checked at compile time. We
want to minimize the harm for those as follows:

 * In builds with ASSERTIONS enabled, emit a stub for the thing that is
being removed. Then if it is actually used, it will show an error message,
something like "this is no longer exported by default, you need to export
it yourself." It should be a simple fix given the message.

 * We already enable ASSERTIONS in -O0 builds by default. So the extra
runtime explanations would appear there as well. Hopefully most people,
when investigating something broken, will try either an unoptimized build
or a build with ASSERTIONS (as we already recommend doing so).

 * We'll document breaking changes in Changelog.markdown (which we really
should use more).

 * I think we're pretty responsive on the issue tracker in general, but we
can try to be extra-responsive about issues filed about these changes.

To be more concrete, for example we would like to stop exporting getValue
and setValue by default [4]. The consequences of that change will be:

 * If you don't use getValue or setValue, nothing at all changes.

 * If you use Module['getValue'] then you must export it, using something
like -s EXTRA_EXPORTED_RUNTIME_METHODS=["getValue"]. If you don't export
it, you'll get the error message mentioned above at runtime, in -O0 or
ASSERTIONS builds, which can help quickly fix things.

 * If you use getValue directly (not indirectly on Module), then if you are
inside code that the compiler optimizes - anything in a pre-js, post-js, or
js-library - then it sees you are using it, and will not remove it, so
everything will still work. However, if you use it from another script tag
on the HTML file, which emcc did not see, then getValue will not exist and
you'll get an error - that is something that never worked with closure
compiler, though, and also has always been something we don't say should
work, as only things exported on Module should be relied upon from the
outside.

In conclusion, these changes may cause breakage if you use these internal
runtime methods, but fixing the breakage is very simple, and we're trying
hard to make the fix obvious. I think the risk is worth it for the benefit
of emitting much more compact JS.

Thoughts?

- Alon

[1] https://github.com/kripken/emscripten/issues/5794
[2] https://github.com/kripken/emscripten/issues/5836
[3] https://github.com/kripken/emscripten/issues/5794#issuecomment-346421670
[4] https://github.com/kripken/emscripten/pull/5839

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