> On Feb 26, 2019, at 11:42, Zajo <[email protected]> wrote:
> 
> Secondly, and I haven't yet tried to run this on Emscripten, but on Mac if I 
> try to use a legacy profile (as to not require VAOs), it seems the 
> glVertexAttribDivisor is no longer supported. This, possibly, is not 
> critical, because I only use it for debug draw like drawing vertex normals.

macOS only supports a very old version of OpenGL for legacy. All OpenGL 3+ 
support is core profile only.

Regards

    -Mark

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