> On Feb 26, 2019, at 11:42, Zajo <[email protected]> wrote: > > Secondly, and I haven't yet tried to run this on Emscripten, but on Mac if I > try to use a legacy profile (as to not require VAOs), it seems the > glVertexAttribDivisor is no longer supported. This, possibly, is not > critical, because I only use it for debug draw like drawing vertex normals.
macOS only supports a very old version of OpenGL for legacy. All OpenGL 3+
support is core profile only.
Regards
-Mark
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