Yeah, debugging is definitely one of the bigger missing pieces here. This
will hopefully improve soon in toolchains and browsers, there is ongoing
work on it. Meanwhile debugging a parallel native build is often best, as
mentioned.

On Thu, Apr 4, 2019 at 8:56 PM Александр Гурьянов <[email protected]>
wrote:

> Agree, I never debug emscripten output. Source map never works for big
> code bases. So all bug fixing done by playing with C++ native build,
> in hope that it will be ported 1:1, actually it's almost true.
>
> пт, 5 апр. 2019 г. в 03:28, Brian Gavin <[email protected]>:
> >
> > My experience with source maps is similar to Floh.   Kind of works for
> very simple hello world apps but even then there are some lines I can not
> set breakpoints.  No variable inspection.   Stepping into and out of
> functions does not always work.
> >
> > Unfortunately my debugging technique is lots of prints and dump
> callstack.   You need to plan for development time to take longer then a
> regular C++ application.
> >
> > Better debugging is my number 1 feature wish.
> >
> > Brian Gavin
> >
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