To follow up on this, the problem went away when we disabled WASM, running 
on .js works fine. I do not think that our code does anything bad (as in 
non-standard pointer aliasing or bad alignment), and anyway my 
understanding is that the WASM code is more permissive to such bugs 
compared to Javascript. Is it normal to observe such a difference between 
WASM and Javascript? I mean, both work, it's just that the WASM version "Aw 
Snap"s after a few seconds, as if some watchdog kills it.

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