The best debugging workflow is still to create a native build of your code 
and debug that in a "traditional" debugger.

It's far from perfect, but since most source code should be 
platform-agnostic, and assuming that bugs are evenly distributed, it works 
pretty well in most real-world debugging situations.

For emscripten-specific code, fall back to "printf-debugging".

Making this whole process of working with native and cross-compiled build 
targets easier was one important reason why I created fips: 
http://floooh.github.io/fips/

Cheers,
-Floh.

On Thursday, 4 July 2019 00:50:41 UTC+2, adam crockett wrote:
>
> To clarify this is regarding emscripten and not generally c++

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