> On Jul 22, 2019, at 22:22, Gabriel Cuvillier <[email protected]> 
> wrote:
> 
> Hi,
> 
> I had a similar issue, and it is probably a bug:
> 
> With the SDL2 port to Emscripten, most 
> SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS*) calls after 
> SDL_GL_CONTEXT_PROFILE_MASK and MAJOR/MINOR will make things fail...
> 
> So you need to remove SDL_GL_CONTEXT_FLAGS call, and probably the 
> SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (or put it before the calls to 
> PROFILE_MASK/MAJOR/MINOR)
> 

Thank you. I removed them for Emscripten builds. WebGL doesn’t support SRGB 
drawing buffers anyway so removal is no loss. But I may try again with a 
different order so my code will be the same across platforms.

Regards

    -Mark

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