I've been using Emscripten with SDL2 to do some 2D game work. I wrote a 
test program (concerned that my code was problematic) .. it turns out it 
gives some weird results... like software renderers are faster than 
hardware renderers, and that with accelerated SDL_FillRect and SDL_CopyRect 
are about 120x faster on a native build than a web build....

Old build uploaded for your excitement (instant results!)
http://robprobin.com/SDL2_emscripten_tests/

Test code:
https://github.com/robzed/SDL2_emscripten_tests

Some results here: 
https://discourse.libsdl.org/t/emscripten-sdl2-performance/27236/

Comments or thoughts welcome.

Yeah, less sprites or rects would make it work better :-)

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