Can you please confirm this I have this program the very basic program I 
can find and the CMakeLists.txt to go with it. I cannot get it to compile 
to WASM using Emscripten. Can you please check out and tell me if it gets 
made because I have done everything right I think. The CMake and the Make 
part is giving me trouble. Can you please please check it out. I have spent 
weeks on this issue and I would be forever grateful if you could check it 
out. I just don't know about emmake and from what I have gathered this 
should work. 
On Monday, December 6, 2021 at 2:15:32 PM UTC+5:30 Arvind Arya wrote:

>
> Thank You for your reply. I ran this Pacman project and it built and ran . 
> I read on it and apple has made Macs 32 bit incompatible post OSX 15 could 
> this be the problem. I will try to run this in a windows environment and 
> get back to you
> On Sunday, December 5, 2021 at 8:38:33 PM UTC+5:30 Floh wrote:
>
>> Just a shot in the dark, but this -isysroot option might cause problems 
>> (and the following Mac-specific option doesn't look right either):
>>
>> -isysroot 
>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.1.sdk
>>  
>> -mmacosx-version-min=10.15
>>
>> Maybe this causes a mixup of C++ stdlib headers in the Emscripten SDK and 
>> the Xcode SDKs.
>>
>> Looking at your CMakeLists.txt file I have no idea where those macOS 
>> specific build options would come from though.
>>
>> One very obscure problem I've seen in the past is that global environment 
>> variables might pollute your Emscripten build options (e.g. run "env" and 
>> check the output for anything suspicious). I've seen this with the CPATH 
>> variable (however your problem looks different - but maybe there are other 
>> env variables which influence the build).
>>
>> To find out whether the problem is in your system setup you could try 
>> building my Pacman clone here:
>>
>>
>> https://github.com/floooh/pacman.c#build-and-run-wasmhtml-version-via-emscripten
>>
>> If this also fails, the problem could be in your setup (however this is a 
>> plain C project, which is a much easier case than a C++ project using the 
>> C++ stdlib).
>>
>> Cheers,
>> -Floh.
>> On Saturday, 4 December 2021 at 14:00:47 UTC+1 [email protected] wrote:
>>
>>> I built my opencv libraries for WebAssembly and have a simple program,My 
>>> *Program*:
>>> #include"opencv2/opencv.hpp"
>>> #include<iostream>
>>> #include<emscripten.h>
>>>
>>> using namespace std;
>>> using namespace cv;
>>>
>>> int main(){
>>> cout<<"Let's see\n";
>>> uint8_t uarr[] = {1,2,3,4,5,6,7,8,9,10,11,12};
>>> int rows=2;
>>> int cols=2;
>>> Mat mat1(rows,cols,CV_8UC3, uarr);
>>>
>>> cout<<"Put oil in the car: "<<mat1<<"\n"; 
>>> return 1;
>>> }
>>>
>>> My *CMakeLists.txt:*
>>>
>>> cmake_minimum_required( VERSION 3.1 )
>>> set( CMAKE_CXX_STANDARD 11 )
>>> set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
>>> project( HelloCV )
>>>
>>> # Does not work
>>> # find_package( OpenCV REQUIRED PATHS 
>>> third-party/opencv-4.1.0/build_wasm NO_DEFAULT_PATH)
>>>
>>> # Needed for opencv2/opencv.hpp
>>> include_directories( /Users/arvindarya/Desktop/aspen/opencv/include )
>>>
>>> # Needed by opencv.hpp for opencv2/opencv_modules.hpp
>>> include_directories( /Users/arvindarya/Desktop/aspen/opencv/build_wasm )
>>>
>>> # Needed by opencv_modules.hpp for every module
>>> file( GLOB opencv_include_modules 
>>> "/Users/arvindarya/Desktop/aspen/opencv/modules/*/include" )
>>> include_directories( ${opencv_include_modules} )
>>>
>>> # Our hello world executable
>>> add_executable( hello image.cpp )
>>>
>>> # Link to opencv.js precompiled libraries
>>> file( GLOB opencv_js 
>>> "/Users/arvindarya/Desktop/aspen/opencv/build_wasm/lib/*.a" )
>>> target_link_libraries( hello ${opencv_js} )
>>>
>>>
>>> I am running
>>> *emmake cmake *. 
>>>
>>> and
>>> *make *
>>>
>>> I am getting an *error*:
>>>
>>> clang-14: warning: argument unused during compilation: 
>>> '-mmacosx-version-min=10.15' [-Wunused-command-line-argument]
>>>
>>> In file included from /Users/arvindarya/Desktop/aspen/image.cpp:3:
>>>
>>> In file included from 
>>> /Users/arvindarya/emsdk/upstream/emscripten/cache/sysroot/include/c++/v1/iostream:37:
>>>
>>> In file included from 
>>> /Users/arvindarya/emsdk/upstream/emscripten/cache/sysroot/include/c++/v1/ios:215:
>>>
>>> /Users/arvindarya/emsdk/upstream/emscripten/cache/sysroot/include/c++/v1/__locale:40:11:
>>>  
>>> fatal error: 'xlocale.h' file not found
>>>
>>> # include <xlocale.h>
>>>
>>>           ^~~~~~~~~~~
>>>
>>> 1 error generated.
>>>
>>> em++: error: '/Users/arvindarya/emsdk/upstream/bin/clang++ -target 
>>> wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions 
>>> -fvisibility=default -mllvm -combiner-global-alias-analysis=false -mllvm 
>>> -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=3 
>>> -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=0 -D_LIBCPP_ABI_VERSION=2 
>>> -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL 
>>> --sysroot=/Users/arvindarya/emsdk/upstream/emscripten/cache/sysroot -Xclang 
>>> -iwithsysroot/include/compat 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/build_wasm 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/calib3d/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/core/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/dnn/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/features2d/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/flann/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/gapi/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/highgui/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/imgcodecs/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/imgproc/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/ml/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/objdetect/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/photo/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/stitching/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/ts/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/video/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/videoio/include 
>>> -I/Users/arvindarya/Desktop/aspen/opencv/modules/world/include -isysroot 
>>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.1.sdk
>>>  
>>> -mmacosx-version-min=10.15 -std=gnu++11 -MD -MT 
>>> CMakeFiles/hello.dir/image.cpp.o -MF CMakeFiles/hello.dir/image.cpp.o.d -c 
>>> /Users/arvindarya/Desktop/aspen/image.cpp -o 
>>> CMakeFiles/hello.dir/image.cpp.o' failed (returned 1)
>>>
>>> make[2]: *** [CMakeFiles/hello.dir/image.cpp.o] Error 1
>>>
>>> make[1]: *** [CMakeFiles/hello.dir/all] Error 2
>>>
>>> make: *** [all] Error 2
>>>
>>> Can anyone help me with this.I want to run a WebAssembly with some 
>>> opencv this is the most basic code. Is something wrong with my CMake. I 
>>> cannot even get <iostream> work there is something seriously wrong. Please 
>>> help me. I have tried emcc --clear-cache it does not work.
>>>
>>

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