I've made some first steps in Emscripten via the tutorials, and have now 
begun to retarget a working program to the browser.

The candidate program compiles without errors via CMake without any special 
linker directive to limit the GL calls (LEGACY_GL_EMULATION, 
MAX_WEBGL_VERSION=2) 
with:

*emcmake cmake -DPLATFORM=Web*
*emmake make*

At runtime in a local python server I see uncaught exceptions. How might I 
tell if those errors are due to limitations in Emscripen WebGL support?

A more general question: how best to debug these exceptions in the browser?

-- 
You received this message because you are subscribed to the Google Groups 
"emscripten-discuss" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/emscripten-discuss/5d361877-ada3-43c5-8218-ae1855e43704n%40googlegroups.com.

Reply via email to