I might be wrong but I don't think that's possible. First, you can't expose a TCP-compatible socket in browsers (Emscripten's TCP API is an emulation wrapper over WebSockets, which are not protocol-compatible with 'raw' TCP).
WebSocket in the browser can only implement a client interface (e.g. it cannot accept incoming connections, only connect to a 'native' WebSocket server). WebRTC data channels might allow to implement something that looks like a server running in a browser (because it's a peer-to-peer connection system), but you couldn't connect with a regular TCP or WebSocket client, only with a client that also uses the WebRTC data channel protocol. On Saturday, 8 October 2022 at 17:00:21 UTC+2 [email protected] wrote: > Could anyone provide a sample code for creating a socket server code that > can also work from web browsers and accept incoming connections? > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/emscripten-discuss/9c6ce49b-f7f7-47d0-89b2-3ccc9bfb3de6n%40googlegroups.com.
