I might be wrong but I don't think that's possible. First, you can't expose 
a TCP-compatible socket in browsers (Emscripten's TCP API is an emulation 
wrapper over WebSockets, which are not protocol-compatible with 'raw' TCP).

WebSocket in the browser can only implement a client interface (e.g. it 
cannot accept incoming connections, only connect to a 'native' WebSocket 
server).

WebRTC data channels might allow to implement something that looks like a 
server running in a browser (because it's a peer-to-peer connection 
system), but you couldn't connect with a regular TCP or WebSocket client, 
only with a client that also uses the WebRTC data channel protocol.

On Saturday, 8 October 2022 at 17:00:21 UTC+2 [email protected] wrote:

> Could anyone provide a sample code for creating a socket server code that 
> can also work from web browsers and accept incoming connections?
>

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