Hi !

Thanks for the pointers, the generated JS was indeed very specific.
We are finally able to load the *.wasm* module with some minor changes in
the generated JS (loading via module) .

Now, we need help to initialize the native code and invoke the functions
from JS/HTML ?

The native *Application::Create/HelloWorld* Ctor we try to use needs some
*platformData*, I wonder how we can provide it from JS/HTML.

https://source.chromium.org/chromium/chromium/src/+/main:third_party/skia/example/HelloWorld.cpp;l=29


We saw how Canvaskit does the initialization
https://github.com/google/skia/blob/main/demos.skia.org/demos/hello_world/index.html
or
how Box2D
https://github.com/kripken/box2d.js/blob/master/demo/webgl/box2d.html#L24

, Bullet(ammo.js)
https://github.com/kripken/ammo.js/blob/main/examples/webgl_demo/ammo.html#L56
does.

Are there some other examples we can refer to, to instantiate and control
C++ objects/functions from JS.


Br,

Sohan

On Fri, Oct 14, 2022 at 1:01 PM Sohan Jyoti Ghosh <[email protected]>
wrote:

>
>
> On Thu, Oct 13, 2022 at 11:39 PM 'Sam Clegg' via emscripten-discuss <
> [email protected]> wrote:
>
>> In general it is not possible to swap the JS and wasm files that
>> emscripten generates.  The JS is highly specific to the wasm module, and
>> not portable between wasm modules.
>>
>
> Okay, so the problem with using emscripten toolchain from Skia is that the
> *.html* file is empty. When we use the template
> https://github.com/emscripten-core/emscripten/blob/main/src/shell_minimal.html
> and refer the script to the generated JS. It is not loading the *.wasm* module
> (and not throwing any error/warning in the console to understand).
> Is the *.html *generated also very specific ?
>
> We have shared the gist with the JS generated, let us know if anything
> stands out.
>
>>
>> IIRC many folks have had success compiling skia to wasm already.  Have
>> you looked at https://skia.org/docs/user/modules/canvaskit/?
>>
>
> Yes, we are following Canvaskit, the use-case here is little different, in
> that using Canvaskit, the drawing application/code has to be written with
> Canvaskit API and JS.
> What we are trying to achieve is a C++ based drawing module using native
> Skia API's, and the whole package would be compiled to wasm.
>
>
>>
>>
>> On Thu, Oct 13, 2022 at 10:21 AM Sohan Jyoti Ghosh <[email protected]>
>> wrote:
>>
>>> Thanks for getting back.
>>>
>>> On Thu, Oct 13, 2022 at 7:29 PM 'Sam Clegg' via emscripten-discuss <
>>> [email protected]> wrote:
>>>
>>>> Can you share the full link command you are using?
>>>>
>>>> So, we are trying to build the simple skia hello_world c++ app via
>>> wasm, to be playable inside the browser.
>>> We are trying to setup the SDL2 backend for skia with
>>> https://skia-review.googlesource.com/c/skia/+/573643
>>>
>>> Here, is our build command for hello_world.wasm, which internally
>>> invokes emscripten toolchain
>>> *bazel build //example:hello_world_wasm
>>> --noincompatible_enable_cc_toolchain_resolution*
>>>
>>> Can you take a look at the generated JS file?  Do you see the
>>>> `_embind_register_void` function in that file?  It should be defined as a
>>>> function then added to the `asmLibraryArg` object which gets passed to
>>>> instantiate.
>>>>
>>>> The generated JS file (
>>> https://gist.github.com/sohanjg/a38f509275b84279e98c097c81c9b5e2) doesnt 
>>> have
>>> `_embind_register_void`. Also the originally generated files somehow
>>> wasn't able to load the wasm without throwing errors. So, we changed an
>>> existing simple emscripten generated helloworld.js (which was almost
>>> identical) to refer to the wasm generated by skia.
>>>
>>> cheers,
>>>> sam
>>>>
>>>> Br,
>>> Sohan
>>>
>>>> On Thu, Oct 13, 2022 at 7:30 AM Sohan Jyoti Ghosh <[email protected]>
>>>> wrote:
>>>>
>>>>> Hi !
>>>>>
>>>>> I am getting errors while instantiating Array Buffer,
>>>>> * WebAssembly.instantiate(binary, info)*
>>>>>
>>>>> The error is,
>>>>> *"Uncaught (in promise) RuntimeError: Aborted(LinkError:
>>>>> WebAssembly.instantiate(): Import #1 module="env"
>>>>> function="_embind_register_void" error: function import requires a
>>>>> callable)"*
>>>>>
>>>>> Any pointers, how "env" obj is missing the function ? And how to
>>>>> resolve it ? I am using the JS template coming out of emscripten.
>>>>> Is there some error in building the .wasm ?  Nothing is reported on
>>>>> the build log though.
>>>>>
>>>>> Br,
>>>>> Sohan
>>>>>
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